![]() ![]() This level of detail is now standard for how we present the major NPCs, classes, and monsters in Diablo IV. Our beautiful and iconic hell fiend, Lilith! This is a capture from one of the in-game cinematics rendered in the Diablo IV game engine. This keeps fans informed on how the development of the game is coming along so far.įor this quarter, Blizzard artists talk about the design process of the characters and enemies in the game, as well as showcase a slew of new screenshots and short video clips! Check ’em out below, and remember: these are not final, and does not represent the final state of the game.Īside from the videos, there’s a bunch of screenshots showcasing the different body types, armors, and how the game is moving from pre-rendered graphics for cutscenes, to now using in-engine assets. Blizzard Entertainment is keeping the Diablo 4 hype alive, as it delivered on another Diablo 4 Quarterly Update today. ![]()
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